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    April 2013
      -    -  April

    I am often asked my opinion on 3D workstations and render machines: Should people buy or build?What CPU should they get?What video card should they buy?How much RAM, etc? This time I decided to pool what I can tell people into one article that breaks down my philosophy on the subject and how I go about building a 3D workstation. First off you need to understand my background. I am a 3D artist, creating massive scenes and doing lots of animation – mainly for architectural and landscape work. My 3D needs can be extreme and even my smallest scenes eclipse the size of